—moves left for ★★★—
★★★
—
Out of moves
Tap a tile to turn it a quarter clockwise — one tap, one move, the same on every device. Connect every pipe and light every bulb — that's the whole game. Stuck? A hint places one tile for you (from your saved supply, none on the Daily); Restart sits beside it, and every puzzle is guaranteed solvable.
All controls & scoring
Mouse: click a quarter turn clockwise · middle-click lock a tile in place. Touch: tap a quarter turn clockwise · hold a tile to lock it. Keyboard: ← ↑ ↓ → move · Space rotate · L lock · H hint · Ctrl+Z undo · R restart · N new puzzle. Dragging a tile does nothing, and nothing turns a tile the other way — everyone plays with the same moves.
Fresh Journey and Quick Play use a tighter trial ladder: ★★★ allows Perfect + 3 + ⌊Perfect/10⌋ moves; ★★ adds 10 + ⌊Perfect/10⌋; the final budget adds 15 + ⌊Perfect/10⌋ more. The strip shows moves left for the next visible star; at 0, the next move drops that star. At one star it shows the final allowance. Red text means 12 or fewer final moves remain. A win on the last move counts; otherwise Restart unlocks the board. An undo costs one move. Hints cost no moves or stars. You can still earn all three stars with hints by finishing within the three-star move limit. Restart keeps hints and this run’s limits; fresh Retry resets them and uses the trial. Saved legacy runs keep their original limits. The Daily has unlimited moves, no stars, hints or move countdown. Your earned stars, artwork and unlocks stay yours. Boards and settings save locally.
